User Guide¶
Welcome to the VulkanW3DViewer user guide. This section covers everything you need to know to effectively use the viewer.
Overview¶
VulkanW3DViewer is a modern 3D model viewer for the W3D format used in Command & Conquer: Generals. It provides:
- Real-time 3D visualization
- Animation playback
- LOD (Level of Detail) inspection
- Material and texture viewing
- Debug skeleton visualization
Sections¶
-
Loading Models
How to open and load W3D files
-
Navigation Controls
Camera controls and viewport interaction
-
User Interface
Understanding the UI panels and windows
-
Command Line
Command line options and batch processing
Quick Reference¶
Keyboard Shortcuts¶
| Shortcut | Action |
|---|---|
| Esc | Exit application |
| F11 | Toggle fullscreen |
Mouse Controls¶
| Action | Control |
|---|---|
| Rotate | Left drag |
| Zoom | Scroll wheel |
| Pan | Middle drag |
Supported File Types¶
| Extension | Description |
|---|---|
.w3d |
W3D model files |
.tga |
Texture files (TGA format) |
.dds |
Texture files (DDS format) |
Features at a Glance¶
Model Viewing¶
- Load any W3D model from Command & Conquer: Generals
- View static meshes with materials and textures
- Inspect skinned meshes with bone weights
Animation¶
- Play skeletal animations
- Adjust playback speed
- Scrub through animation timeline
- Loop or single-play modes
LOD System¶
- View all LOD levels
- Manual LOD selection
- Inspect LOD switching thresholds
- Compare detail levels
Debugging¶
- Skeleton visualization
- Bounding box display
- Console output for diagnostics
- Mesh hover detection
Getting Help¶
If you encounter issues:
- Enable debug mode with
--debugflag - Check the console window for error messages
- Review the troubleshooting section